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How to cite (IEEE):
Y. Arif, G. Janitra, M. Imamudin, P. Safitri A Basid, & D. Setiawan
"CSS for CVR: A Reciprocal Velocity Obstacle-Based Crowd Simulation System for Non-Playable Character Movement of Campus Virtual Reality," JOIV : International Journal on Informatics Visualization, vol. 8, no. 2, , pp. 906-915, May. 2024.
https://doi.org/10.62527/joiv.8.2.1997
How to cite (APA):
Arif, Y., Janitra, G., Imamudin, M., Safitri A Basid, P., & Setiawan, D.
(2024).
CSS for CVR: A Reciprocal Velocity Obstacle-Based Crowd Simulation System for Non-Playable Character Movement of Campus Virtual Reality.
JOIV : International Journal on Informatics Visualization, 8(2), 906-915.
https://doi.org/10.62527/joiv.8.2.1997
How to cite (Chicago):
Arif, Yunifa Miftachul, Janitra, Geovanni Azam, Imamudin, M., Safitri A Basid, Puspa Miladin Nuraida, AND Setiawan, Dedy Kurnia.
"CSS for CVR: A Reciprocal Velocity Obstacle-Based Crowd Simulation System for Non-Playable Character Movement of Campus Virtual Reality" JOIV : International Journal on Informatics Visualization [Online], Volume 8 Number 2 (31 May 2024)
https://doi.org/10.62527/joiv.8.2.1997
How to cite (Vancouver):
Arif Y, Janitra G, Imamudin M, Safitri A Basid P, & Setiawan D .
CSS for CVR: A Reciprocal Velocity Obstacle-Based Crowd Simulation System for Non-Playable Character Movement of Campus Virtual Reality.
JOIV : International Journal on Informatics Visualization [Online]. 2024 May;
8(2):906-915.
https://doi.org/10.62527/joiv.8.2.1997
How to cite (Harvard):
Arif, Y., Janitra, G., Imamudin, M., Safitri A Basid, P., & Setiawan, D.
,2024.
CSS for CVR: A Reciprocal Velocity Obstacle-Based Crowd Simulation System for Non-Playable Character Movement of Campus Virtual Reality.
JOIV : International Journal on Informatics Visualization, [Online] 8(2), pp. 906-915.
https://doi.org/10.62527/joiv.8.2.1997
How to cite (MLA8):
Arif, Yunifa Miftachul, Geovanni Azam Janitra, M. Imamudin, Puspa Miladin Nuraida Safitri A Basid, & Dedy Kurnia Setiawan.
"CSS for CVR: A Reciprocal Velocity Obstacle-Based Crowd Simulation System for Non-Playable Character Movement of Campus Virtual Reality." JOIV : International Journal on Informatics Visualization [Online], 8.2 (2024): 906-915. Web. 11 Dec. 2024
, https://doi.org/10.62527/joiv.8.2.1997
BibTex Citation Data :
@article{